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realtime_protos.h
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C/C++ Source or Header
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1996-01-02
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2KB
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61 lines
#ifndef CLIB_REALTIME_PROTOS_H
#define CLIB_REALTIME_PROTOS_H
/*
** $VER: realtime_protos.h 40.1 (16.3.93)
** Includes Release 40.15
**
** C prototypes. For use with 32 bit integers only.
**
** (C) Copyright 1990-1993 Commodore-Amiga, Inc.
** All Rights Reserved
*/
#ifndef EXEC_TYPES_H
#include <exec/types.h>
#endif
#ifndef LIBRARIES_REALTIME_H
#include <libraries/realtime.h>
#endif
#ifndef UTILITY_TAGITEM_H
#include <utility/tagitem.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
/*--- functions in V37 or higher (Release 2.04) ---*/
/* Locks */
APTR LockRealTime( unsigned long lockType );
void UnlockRealTime( APTR lock );
/* Conductor */
struct Player *CreatePlayerA( struct TagItem *tagList );
struct Player *CreatePlayer( Tag tag1, ... );
void DeletePlayer( struct Player *player );
BOOL SetPlayerAttrsA( struct Player *player, struct TagItem *tagList );
BOOL SetPlayerAttrs( struct Player *player, Tag tag1, ... );
LONG SetConductorState( struct Player *player, unsigned long state,
long time );
BOOL ExternalSync( struct Player *player, long minTime, long maxTime );
struct Conductor *NextConductor( struct Conductor *previousConductor );
struct Conductor *FindConductor( STRPTR name );
ULONG GetPlayerAttrsA( struct Player *player, struct TagItem *tagList );
ULONG GetPlayerAttrs( struct Player *player, Tag tag1, ... );
#ifdef __cplusplus
}
#endif
#ifdef STORMPRAGMAS
#ifndef _INCLUDE_PRAGMA_REALTIME_LIB_H
#include <pragma/realtime_lib.h>
#endif
#endif
#endif /* CLIB_REALTIME_PROTOS_H */